Realtime Rendering on a Single Thread

International Journal of Graphics 2021

Real-time rendering on a single CPU thread is no longer a daydream!

Intro

This post is generated with the Hugo mechanism “Page Bundle” that allows the user to organize all the assets used in a post in a directory. You can find the source for this post at /content/publications/realtime-rendering-on-a-single-thread/_index.md. On the contrary, the other sample post in this website is generated as a standalone post from /content/publications/lossless-conversion-from-soup-to-voxels.md. I generally prefer using page bundles for the ease of organizing many media files that I need to put together for a visual-intense post.

Author/Affiliation Information

You might also have noticed the information about this publication rendered at the beginning of this post, including the venue, authors, and their affiliations. If you have set the type as publications in the frontmatter of the post markdown file (/content/publications/realtime-rendering-on-a-single-thread/_index.md), these pieces of information are fetched from the frontmatter and rendered as demonstrated. The frontmatter of this post is shown as below:

---
title: "Realtime Rendering on a Single Thread"
type: publications
summary: "Real-time rendering on a single CPU thread is no longer a daydream!"
date: 2021-02-20T20:55:17+01:00
thumbnail: eyeroll-wall.jpg
paper: "url-to-your-paper.pdf"
venue: 
  name: International Journal of Graphics 2021
  url: to-publisher-website
  note: conditionally rejected
authors:
  - name: Foo, Bar
    affiliations: [1, 2]
    url: https://desmondlzy.me
  - name: am I, Who
    affiliations: [1, 2]
    url: https://desmondlzy.me

affiliations:
  - name: University of Foo
    url: https://foo.edu
  - name: Institute of Bar
    url: https://bar.org
---

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